Square Enix has revealed new insights into the battle mechanics for its ongoing Final Fantasy VII project, detailing how high-level team moves will be handled in combat.

According to recent remarks, the development team is limiting three-character synergy abilities strictly to specific "cinematic" scenarios. This design choice is intended to keep battle gameplay fresh and prevent over-reliance on massive combination attacks during standard encounters.

However, director Naoki Hamaguchi did not clarify Aerith's combat status, leaving her active role in future battle scenarios ambiguous for the time being.

Please check the original report on Wccftech for full details and developer comments.